Hi @ThorkellH ,
How about switching to “Select Face” as shown below?
Best,
Yosuke
Thank you for that tip. I wil try it.
I notice that you are using ‘Orthogonal’ view when you are selecting mesh faces.
If you use ‘Perspective’ mode, you will be able to get the camera inside the bounding volume. Once inside, if you click and drag on a face that is on your geometries surface, the click point will be your rotational point.
With those two abilities, you will be able to select mesh geometry faces more easily…